1 00:00:00,000 --> 00:00:02,222 the D . O . D . Star based Edwards team 2 00:00:02,222 --> 00:00:04,310 has created a fun new way for the 3 00:00:04,310 --> 00:00:06,143 students to learn about math and 4 00:00:06,143 --> 00:00:08,800 problem solving skills . You could say 5 00:00:08,810 --> 00:00:12,030 it's a stem relating experience 6 00:00:14,400 --> 00:00:17,280 truly one of his kind a mobile and 7 00:00:17,280 --> 00:00:19,950 interactive video game based on Edwards 8 00:00:19,950 --> 00:00:23,450 Air Force Base called Battle Craft . 9 00:00:26,370 --> 00:00:29,760 We created this game during Covid 10 00:00:29,770 --> 00:00:32,580 when we were not able to see students 11 00:00:32,580 --> 00:00:34,910 in person . Um , we created this 12 00:00:34,910 --> 00:00:37,530 concept based on battleship . If you've 13 00:00:37,540 --> 00:00:41,460 ever played the game , battleship , the 14 00:00:41,460 --> 00:00:43,810 game really is an extension of a lesson 15 00:00:43,810 --> 00:00:45,921 that we already do at Starbase called 16 00:00:45,921 --> 00:00:48,680 fly on the ceiling . And the game helps 17 00:00:48,680 --> 00:00:50,791 students to retain those mathematical 18 00:00:50,791 --> 00:00:51,600 principles . 19 00:00:57,870 --> 00:01:01,060 And it also aligns with California 20 00:01:01,070 --> 00:01:03,420 mathematical standards and with 21 00:01:03,630 --> 00:01:07,130 technology standards . So the crew 22 00:01:07,130 --> 00:01:10,220 decided to produce this game to help 23 00:01:10,220 --> 00:01:12,370 students retain those important 24 00:01:12,370 --> 00:01:14,630 mathematical skills during covid with 25 00:01:14,630 --> 00:01:16,852 video games very much a part of today's 26 00:01:16,852 --> 00:01:18,760 culture . What better way for the 27 00:01:18,760 --> 00:01:20,960 students to learn mathematical skills 28 00:01:20,970 --> 00:01:23,830 coordinates and aviation based on what 29 00:01:23,830 --> 00:01:27,010 kids nowadays all know and love , who 30 00:01:27,010 --> 00:01:30,720 doesn't love video games . So we know 31 00:01:30,720 --> 00:01:34,210 based on research that students love to 32 00:01:34,220 --> 00:01:37,660 play with interactive games um such as , 33 00:01:37,660 --> 00:01:39,438 you know , the video games like 34 00:01:39,438 --> 00:01:41,660 Minecraft and roadblocks . And based on 35 00:01:41,660 --> 00:01:44,700 that research , we decided that why not 36 00:01:44,700 --> 00:01:47,340 create a fun math game based on video 37 00:01:47,340 --> 00:01:48,080 games . 38 00:01:50,910 --> 00:01:53,230 So they're actually playing and 39 00:01:53,230 --> 00:01:55,397 learning and they don't even know that 40 00:01:55,397 --> 00:01:57,397 they're learning , they're learning 41 00:01:57,397 --> 00:01:59,452 coordinates . Um and they don't even 42 00:01:59,452 --> 00:02:01,508 know that they're learning airplanes 43 00:02:01,508 --> 00:02:03,508 kind of just come to me naturally . 44 00:02:03,508 --> 00:02:05,563 It's really fun doing it when you're 45 00:02:05,563 --> 00:02:08,350 trying to find it it takes . So like 46 00:02:08,360 --> 00:02:11,150 you have to figure out what they're 47 00:02:11,150 --> 00:02:14,060 trying to say , like negative three and 48 00:02:14,060 --> 00:02:16,282 two , you gotta make that click in your 49 00:02:16,282 --> 00:02:19,440 brain to get it right three different 50 00:02:19,440 --> 00:02:21,870 levels that the students can surpass . 51 00:02:21,870 --> 00:02:24,920 And also it's tailored to Starbase 52 00:02:24,920 --> 00:02:28,160 Edwards , we created avatars based on 53 00:02:28,170 --> 00:02:31,170 our team members and so when the kids 54 00:02:31,170 --> 00:02:33,210 come out here and and they interact 55 00:02:33,210 --> 00:02:35,321 with us , they can also interact with 56 00:02:35,321 --> 00:02:37,543 us at home and they get so excited when 57 00:02:37,543 --> 00:02:39,520 they see us , they're like , wow , 58 00:02:39,800 --> 00:02:41,578 you're in a video game with the 59 00:02:41,578 --> 00:02:43,720 guidance of developers and artists 60 00:02:43,730 --> 00:02:47,000 after 1.5 years of hard work 61 00:02:47,010 --> 00:02:50,040 programming , learning how to code the 62 00:02:50,040 --> 00:02:53,050 concept of battle craft came to life . 63 00:02:54,730 --> 00:02:57,030 We talked to them about how we created 64 00:02:57,030 --> 00:02:59,040 this video game , so we apply the 65 00:02:59,040 --> 00:03:02,720 graphic design , we we talk about it 66 00:03:02,720 --> 00:03:05,540 took , you know , six months to 67 00:03:05,540 --> 00:03:07,700 actually create a narrative a story , 68 00:03:07,710 --> 00:03:09,877 Try it out for yourself and see if you 69 00:03:09,877 --> 00:03:12,500 have what it takes at battle craft dot 70 00:03:12,500 --> 00:03:15,840 Starbase dash Edwards dot org . Go out 71 00:03:15,840 --> 00:03:18,173 and play and let us know what you think . 72 00:03:18,173 --> 00:03:20,118 Obviously we're going to make some 73 00:03:20,118 --> 00:03:22,870 changes to it as time change , you know , 74 00:03:22,880 --> 00:03:26,670 incorporate a lot more levels . 75 00:03:26,680 --> 00:03:28,791 Pretty amazing . That's a pretty good 76 00:03:28,791 --> 00:03:29,791 accomplishment 77 00:03:32,770 --> 00:03:34,110 mission accomplished